Press and hold [CONTROL]-[ALT]-[SHIFT], then type:
Code - Result:
IY - Invulnerability
UO - Unlimited Ammo
HF - Heat Tracking Off
IB - Destroy Enemy Mech
ML - Finish Mission with Success
Inner Sphere or Clan:
When it comes to selecting your ideal mech, keep this one
thing in mind: Clan is better than Inner Sphere. Ton for
ton, component for component, any Clan item outclasses its
Inner Sphere equivalent. In the course of the single player
game, you start in a Clan mech, and if you play your cards
right, you'll have enough Clan mechs and parts to last you
throughout the entire game.
Easy Instant Action win:
Build a Mech with double Thunderbolts. In battle, run up
to your enemy and fire them at his cockpit.
This usually works in one or two hits.
Building your mechs tips:
Here are a couple quick tips that will increase the survivability
and durability of any mech you choose:
1. Forget jump jets.Unless you're an expert, using jump jets has
always been a nightmare in any MechWarrior game. Light mechs move
too fast and stay in the air too long, and heavy mechs just can't
stay up very long. If you get rid of them, you free up a good chunk
of tonnage.
2. If you have to have any Chassis components, go with the AMS
or LAMS systems. These help foil missile hits, and when fighting
heavier mechs, this is invaluable. The Beagle probe only helps
missile-heavy mechs, so only use it for Catapults and the like.
3. Keep your heat efficiency in the green zone, but just barely.
In general, if you know how to manage alpha strike fire versus
single fire, you can lose more heat than you make, ensuring a
nearly constant fire rate. Too many heat sinks waste space.
4. Armor only as much as necessary. If your particular weapons
loadout can be stuffed into just the torsos or the arms, you
don't need armor in the empty areas. They don't particularly
affect your vital areas, and you won't lose any weapons, plus
you free up space for more ammmo or heat sinks.
5. Learn to love the PPCs, Flamers, and LBXAC20s. Although a
good variety of weapons is necessary for any mech, these three
weapons are particularly versatile. The PPC f ries electronics
and does amazing damage. It's a great assault weapon and a
critical one for many missions. The Flamer does a good amount
of short range damage, but also creates a lot of waste heat in
the target mech, forcing some opponents to shut down. And the
AC20 is the king of damage for in close fighting. If your mech
can mount one or two of these characters, and you're going into
a tight situation, this is an ace in the hole. Learn to love
this weapon.
Save Weight
When modifying your mech, get rid of the boosters, as they not only don't
carry you very far, they often overheat your mech if you're not careful.
Lancemate
Never, ever lose track of your lancemate(s). In the fist couple of missions
you can't control them, but in the few levels following that you can control them
but they are invincible. After those missions you can still control them, just they
can be destroyed.
Invincible
Having a hard time with a level that you can't beat? Want to be invicible?
Well, I have a solution. Start a mission, go to the options menu, and click the
invincibility box, and presto! You are invincible. If you take damage, and your
picture in the corner of your screen is all the way red, or whatever color, don't
worry. You are invincible.
Note: not all of these cheats has been tested.
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