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PC cheats > C > Captive

 Captive
 
 
 Useful hints:
 - Collect all gold dropped by dead aliens.
 - Open every cupboard, it was put there for a reason. Empty ones may
  contain a secret switch.
 - If the password is not accepted by the computer, look for another.
 - Doors do not function after the generators are blown, so keep them
  open or you may be trapped.
 - Powerpoints run dry when generators are blown, so get power first.
 - Make sure you are well armed, fixed and fully powered before you
  leave the base, since you may not find a shop for some time.
 - Use powerpoints as a weapon, by sticking your hand in it.
 - Players with higher dexterity hit harder and better.
 - Players with higher vitality dodge hits better.
 - Players with higher wisdom gain more experience.
 - Map well.
 - Initiate all droid chips.
 - Never leave a base without a planetprobe to enable you to find the
  next.
 - Remember to go up skills, this is very important in the early levels
 because skills are gained fast.
 - Save your game often, making sure to nunber each saved game diffe-
  rently. You may do something silly like lock yourself in.
 - The green air-lock doesn´t let you out until the generators have
  been destroyed.
 - Avoid using tindron heads on droids, their eyesight is poor.
 - Don´t just stand there in a battle, keep on the move. Try using the
  keypad for faster movement, and circle around your ennemy.
 - A left side attack only attacks aliens on the left, whereas the back
  party attacks down the middle, the left and the right.
 - Put your leader at the back. This means there is less chance of his
  head being knocked off (no vision on screen).
 - Use doors to squash aliens.
 - Don´t ever get caught under a raiser wall. You´ve been warned.
 - Droid chips can be swapped around.
 - 95% of devices are useful, so buy one whenever you have the cash.
 - To plant mines and cameras, drop them one square in front of you.
 - Balls are re-loaded into your hand when used, if there are any in
  your backpack.
 - It can be cheaper to fix an item before selling it.
 - Devices can be used in multiples, so you can use four of the same
  device at a time.
 - Buy "optic-2" routefinder to find your way back to the exit after
  destroying the generator. Also to find your lander after leaving
  the base.
 - You can usually guess how to work three-way switches.
 - Eight-way switchen can be found, but its easier with the clue.
 - 16-way switches really need a clue.
 - Be carrefull when you push doors, look behind to see that you don´t
  block anything if you push more than ones.
 - Cameras can be detonated as long as the leader has a dexterity of
  over 15.
 - Save all clipboards, they can be sold to the shopkeeper.
 - The fixer device only repairs up to 10%, enough to bring a limb back
  to life. he can not fix a droids chest.
 - Zlot weapons temporally add 30 to your dexterity for use with the
  weapon.
 - Don´t use armour if you don´t have the skill, or it gets damaged
  very quickly.
 - The visor send out a signal which cannot be blocked, so you can see
  throu walls.
 - When the shields run out, the devices blow up. However at 1% they
  can still be sold, so don´t use them to dead.
 - Even if a shop doesn´t sell shields, it´s still able to fix them.
 - If your bullets travel under an alien, use the anti-grav device.
 - Kill aliens over fire; it protects you from most of their shots.
 - Water turns lights back on in dark areas.
 - Water freezes all mechanical droids.
 - Do not back away from fireballs, run into them or dodge them.
 - Use aliens to kill aliens by waiting behind a door or wall and
  using the visor to locate them.
 - If you kill an alien with the raiser-wall, the gold will also
  squashes the gold, or you must be quick, verry quick.
 - Use ladders as a defence. When you go up or down a ladder just when
  an alien occupies the ladder, he will be killed.
 - Mines don´t work against floating aliens.
 - Drop a flambos gas canistor into fire and you get more shots from it.
 - Use the mapper device to mark important places.
 - You can use the camera to explore a level up or down from you, be
  going up or down the ladder, install the camera and returning to the
  previous level. This strategy is usefull to attack an alien at the
  moment when it go away from the ladder on the other level.
 - You can pass a mine by throwing an object at it(balls), by fire of
  an electrical power from a socket over it, by using the anti-grav
  device, let walk an alien over it or using the deflector device and
  walk over.
 - Zlot weapons explode when they jam.
 - Batteries can be partially recharged with fire.
 - There are may dice around , but you need only one. Place it in your
  hand, stand before an internal door with four corner buttons and
  action your hand, it will give you the combination.
 - Some door may be opened by give it a thump or shoot on it.
 - Holes in the ceiling can be climbed with the anti-grav.
 - Grates can mean a trap. Stand on it and a door close behind you.
 - Mines increase in power as you go through each base.
 - Never destroy the generators on the SPACE STATION !
 
 
 By Delporte E.
 
 - Collect all gold dropped by dead aliens.
 - Open every cupboard, it was put there for a reason. Empty
 ones may contain a secret switch.
 - If the password is not accepted by the computer, look for
 another.
 - Doors do not function after the generators are blown, so
 keep them open or you may be trapped.
 - Powerpoints run dry when generators are blown, so get
 power first.
 - Make sure you are well armed, fixed and fully powered
 before you leave the base, since you may not find a shop
 for some time.
 - Use powerpoints as a weapon, by sticking your hand in it.
 - Players with higher dexterity hit harder and better.
 - Players with higher vitality dodge hits better.
 - Players with higher wisdom gain more experience.
 - Map well.
 - Initiate all droid chips.
 - Never leave a base without a planetprobe to enable you to
 find the next.
 - Remember to go up skills, this is very important in the
 early levels because skills are gained fast.
 - Save your game often, making sure to nunber each saved
 game differently. You may do something silly like lock
 yourself in.
 - The green air-lock doesn't let you out until the
 generators have been destroyed.
 - Avoid using tindron heads on droids, their eyesight is
 poor.
 - Don't just stand there in a battle, keep on the move. Try
 using the keypad for faster movement, and circle around
 your ennemy.
 - A left side attack only attacks aliens on the left,
 whereas the back party attacks down the middle, the left
 and the right.
 - Put your leader at the back. This means there is less
 chance of his head being knocked off (no vision on screen).
 - Use doors to squash aliens.
 - Don't ever get caught under a raiser wall. You've been
 warned.
 - Droid chips can be swapped around.
 - 95% of devices are useful, so buy one whenever you have
 the cash.
 - To plant mines and cameras, drop them one square in front
 of you.
 - Balls are re-loaded into your hand when used, if there
 are any in your backpack.
 - It can be cheaper to fix an item before selling it.
 - Devices can be used in multiples, so you can use four of
 the same device at a time.
 - Buy "optic-2" routefinder to find your way back to the
 exit after destroying the generator. Also to find your
 lander after leaving the base.
 - You can usually guess how to work three-way switches.
 - Eight-way switchen can be found, but its easier with the
 clue.
 - 16-way switches really need a clue.
 - Be carrefull when you push doors, look behind to see that
 you don't block anything if you push more than ones.
 - Cameras can be detonated as long as the leader has a
 dexterity of over 15.
 - Save all clipboards, they can be sold to the shopkeeper.
 - The fixer device only repairs up to 10%, enough to bring
 a limb back to life. he can not fix a droids chest.
 - Zlot weapons temporally add 30 to your dexterity for use
 with the weapon.
 - Don't use armour if you don't have the skill, or it gets
 damaged very quickly.
 - The visor send out a signal which cannot be blocked, so
 you can see throu walls.
 - When the shields run out, the devices blow up. However at
 1% they can still be sold, so don't use them to dead.
 - Even if a shop doesn't sell shields, it's still able to
 fix them.
 - If your bullets travel under an alien, use the anti-grav
 device.
 - Kill aliens over fire; it protects you from most of their
 shots.
 - Water turns lights back on in dark areas.
 - Water freezes all mechanical droids.
 - Do not back away from fireballs, run into them or dodge
 them.
 - Use aliens to kill aliens by waiting behind a door or
 wall and using the visor to locate them.
 - If you kill an alien with the raiser-wall, the gold will
 also squashes the gold, or you must be quick, verry quick.
 - Use ladders as a defence. When you go up or down a ladder
 just when an alien occupies the ladder, he will be killed.
 - Mines don't work against floating aliens.
 - Drop a flambos gas canistor into fire and you get more
 shots from it.
 - Use the mapper device to mark important places
 - You can use the camera to explore a level up or down from
 you, be going up or down the ladder, install the camera and
 returning to the previous level. This strategy is usefull
 to attack an alien at the moment when it go away from the
 ladder on the other level.
 - You can pass a mine by throwing an object at it(balls),
 by fire of an electrical power from a socket over it, by
 using the anti-grav device, let walk an alien over it or
 using the deflector device and walk over.
 - Zlot weapons explode when they jam.
 - Batteries can be partially recharged with fire.
 - There are may dice around , but you need only one. Place
 it in your hand, stand before an internal door with four
 corner buttons and action your hand, it will give you the
 combination.
 - Some door may be opened by give it a thump or shoot on
 it.
 - Holes in the ceiling can be climbed with the anti-grav.
 - Grates can mean a trap. Stand on it and a door close
 behind you.
 - Mines increase in power as you go through each base.
 - Never destroy the generators on the SPACE STATION !!!þ000
 
 ===========================================================
                    The weapon systems
                    ******************
 
 Skill          Amount    Weapon         Ammo
 
 Brawling       00        unskilled
                01-08     fist
                09        Knuckle duster basic
                10        Knuckle duster basic
                16        Knuckle duster super
                17-24     Battle gloves
 Swords         00        unskilled
                01-08     war-blade
                09-16     light-blade
                17-24     Fire-axe
 Handguns       00        unskilled
                01-08     pistol         20mm
                09-16     colt           45mm
                17-24     magnum         50mm
 Rifles         00        unskilled
                01-08     uzi            A22mm
                09-16     rapedo         A45mm
                17-24     booster        A50mm
 Laser          00        Unskilled
                01-08     hand-laser     laser-pack
                09-16     lyte-zapper    laser-pack
                17-24     ione-pulse     sonic-pack
 Cannon         00        unskilled
                01-08     mono-cannon    shells
                09-16     A51-launcher   A51 missile
                17-24     twin-cannon    shells
 Sprayguns      00        unskilled
                01-08     Airosoll       poison canistor
                09-16     Acid-dispencer Acid canistor
                17-24     Flame thrower  Flambos canistor
 
 ===========================================================
 
                    ALL THE DEVICES
                    ***************
 
 BASIC OPTIC "AG SCAN"
 It give a read out on the amount of damage you have caused
 when you hit an enemy. Use it only in combat mode.
 
 OPTIC II  "ROUTE FINDER"
 Buy this as soon as you can, it direct you back to the
 base's entrance and the lander position.
 
 OPTIC III  "MAPPER"
 It will record everything you have visit. It is possible to
 mark important positions on it.
 
 OPTIC IV  "RADAR"
 This will scan the immediate vicinity for an enemy
 presence, so you will be able to avoid attacks from aliens.
 
 OPTIC V  "MAGNA SCAN"
 When your robots bump into fire, their vision will become
 blurred by static. This device clear the interference,
 leaving you wiyh clear vision.
 
 OPTIC VI  "BODY SCAN"
 Useful for quick damage updates. When a portion of your
 robot becomes damaged it will highlight the specific area.
 
 OPTIC VII  "VISON CORRECTION"
 Some of your droids may suffer from short sightedness,
 especially after heavy combat. This correction will reset
 your eyes to 20/20 vision. It also show you hidden rooms!!
 
 SUPER OPTIC  "VISOR"
 Certain areas may have no lights sources. The visor will
 give you infr red vision. Without this item progress will
 be inpossible.
 
                ......................
 
 BASIC DEV SCAPE  "ANTI GRAV"
 This will allow you to walk on the ceiling, fighting with
 floating monsters, go over water, enter a hole in the
 ceiling. THIS IS A MUST....
 
 DEV SCAPE II  "SHIELD
 Provide minimal protection from alien attacks. It reduce
 damage you receive.
 
 DEV SCAPE III  "FIRE SHIELD"
 You receive far fewer damage points from alien flame
 throwers.
 
 DEV SCAPE IV   "GREASER"
 Usefull for a quickly travel when a quick getaway is
 needed.
 
 DEV SCAPE V   "POWER ZAPPER"
 Like the word say, it only zap your power ...USELESS
 
 DEV SCAPE VI   "FIXER"
 It will repair body parts. When used correctly you may
 never have to pay for repairs again.
 
 DEV SCAPE VII   "RECHARGER"
 When u use this, your power will automatically increase,
 without plug sockets. Use it with the fixer. Give recharger
 to your team leader, so his power will stop dropping.
 
 SUPER DEV SCAPE   "DEFLECTOR"
 It reflects every attack from an alien and hit your
 opponents. Verry usefull if you got the monney.
 
 ===========================================================
 
               CAPTIVE MISSION 1
               *****************     By Delporte E.
 
 Abbreviations :
 
 -> Door with four corner buttons Upper-left  "1"     1 | 2
                                  Upper-right "2"     --+--
                                  Down-left   "4"     3 | 4
                                  Down-right  "3"
 
 -> Clipboards 8 positions  "O" = off  "X" = On
 
 -> Clipboards 16 positions (push the indicated numbers and letters).
 
                          --------- ---------
                         |         |    |    |
                         1---------2    3    4
                         |         |    |    |
                          --------- ---------
                         |    |    |         |
                         5    6    7---------8
                         |    |    |         |
                          --------- ---------
 
                          ----A---- ----E----
                         |         |    |    |
                         |----B----|    |    |
                         |         |    |    |
                          ----C---- ----F----
                         |    |    |         |
                         |    |    |----G----|
                         |    |    |         |
                          ----D---- ----H----
 
 LEVEL 0
 =======
 Planet Name : Buttre
 Position    : 008W / 072N
 Enter code  : 1 - 4 - 2 - 3
 Comp. codes : CHAESELUME
 
 LEVEL 1
 =======
 Planet Name : Delphi
 Position    : 096E / 061S
 Enter code  : 4 - 3 - 1 - 2
 Comp. codes : RUPPESICBERY
 
 LEVEL 2
 =======
 Planet Name : Meestre
 Position    : 047E / 064S
 Enter code  : 1 - 2 - 4 - 3
 Comp. codes : RUPPEKAL
               PHYDERLAPS
               EXSOMIDED
               SCOOOFAR
               EGINHAM
 
 LEVEL 3
 =======
 Planet Name : Triekos
 Position    : 096W / 106S
 Enter code  : 2 - 3 - 4 - 1
 Comp. codes : POCINSBEE
               ELDERS
               YULTHAAPE
               RATSICPOCY
               ELSISYDON
               VIGININK
 
 LEVEL 4
 =======
 Planet Name : Salstee
 Position    : 125W / 053S
 Enter code  : 2 - 3 - 4 - 1
 Comp. codes : LAPCEPY
                         PHYDERED
                         SYTHALEBEE
                         EXSOSY
                         MIDINSNEING
 
 LEVEL 5
 =======
 Planet Name : Seavy
 Position    : 016W / 066N
 Enter code  : 3 - 1 - 4 - 2
 Comp. codes : EPETON
                         YULESDEAPE
                         POCCEPLAPS
                         SYLEKAL
                         RUPSOHAM
 
 LEVEL 6
 =======
 Planet Name : Sodpia
 Position    : 048E / 101S
 Enter code  : 2 - 4 - 1 - 3
 Comp. codes : CHASBEE
                         SCOSINSINK
                         ELSIDON
                         VIPEAPE
                         RATSICS
                         YULOOHAM
                         POCGINKAL
                         EXTHAPAR
 
 LEVEL 7
 =======
 Planet Name : Quoonel
 Position    : 127E / 050S
 Enter code  : 2 - 3 - 1 - 4
 Comp. codes : SYINSINK
                         LAPDERING
                         YULENEBERY
                         MIDESDON
                         PHYSIY
                         QUESOSIFAR
                         QUELTES
                         EXNEED
                         LAPLELEBEE
 
 8Clipboards : 41147 = O X X O
                       O X X X
 
 LEVEL 8
 =======
 Planet Name : Phupet
 Position    : 008W / 074N
 Enter code  : 4 - 2 - 3 - 1
 Comp. codes : MIDINSHAM
                         RUPNETON
                         SYTHAFAR
                         CHAENEDEAPE
                         VISICEXTON
 
 8Clipboards : 30209 = X X O X      64747 = X O X O
                       X O O X              X O O X
 
                    11329 = X X O X      4793  = X X O O
                            X O X X              X O O O
 
                     51926 = O O O X      7789  = X X X O
                             X X X X              O X X X
      
 
                    57667 = X O X X
                            O X X X
 
 LEVEL 9
 =======
 Planet Name : Budod
 Position    : 138W / 106S
 Enter code  : 2 - 3 - 4 - 1
 Comp. codes : YULCEPTON
                         EINSTHASY
                         VISOKAL
                         RUPGINENEHAM
                         CHALEAPE
                         POCPEFAR
                         ELSICBEE
                         RATINSINK
                         DEESDON
 
 8Clipboards : 32251 = O O X O           20610 = X X O O
                        O X O O                   O O O X
 
                     53650 = X X O O           5111  = O O O O
                             X O O O                   O O O X
 
                     43030 = X X X O           23288 = X O O X
                             X X O O                   O X X X
  
                     58370 = X X O O           25489 = O X O X
                             O O O O                   O X O X
 
 16Clipbaord : 59687 = 1-6-8-F-G
 
 SPACE STATION
 =============
 Position    : 103W / 104N
 Comp. codes : POCCEPED
                         EXPESOFAR
                         YULESY
 
 8Clipboards : 51767 = X X X X           47047 = X X X X
                       X X O X                   O O X X
 
                     20769 = X O O X           30050 = O X O O
                             X X O X                   O X X O
 
                     51449 = X O O O           27690 = O X O X
                             X O X O                   O X X O
 
                     47909 = X O X X           60186 = O X O X
                             X O X O                   X O X X
 
                     45687 = X X O O           44687 = X X X O
                             X O X X                   X O X X
 
 16Clipboard : 25058 = 8-D-E-G-H
                     3617  = 1-2-3-8-A-C-F-G-H
 
 ----------------------------------------------------------------
 
                  CAPTIVE MISSION 2
                  *****************     By Delporte E.
 
 Abbreviations :
 
 -> Door with four corner buttons Upper-left  "1"    1 | 2
                                  Upper-right "2"    --+--
                                  Down-left   "4"    3 | 4
                                  Down-right  "3"
 
 -> Clipboards 8 positions  "O" = off  "X" = On
 
 -> Clipboards 16 positions (push the indicated numbers and letters).
 
                          --------- ---------
                         |         |    |    |
                         1---------2    3    4
                         |         |    |    |
                          --------- ---------
                         |    |    |         |
                         5    6    7---------8
                         |    |    |         |
                          --------- ---------
 
                          ----A---- ----E----
                         |         |    |    |
                         |----B----|    |    |
                         |         |    |    |
                          ----C---- ----F----
                         |    |    |         |
                         |    |    |----G----|
                         |    |    |         |
                          ----D---- ----H----
 
 LEVEL 0
 =======
 Planet Name : Masgot
 Position    : 058E / 029S
 Enter code  : 2 - 3 - 1 - 4
 Comp. codes : RATSIEXTON
                         SYOOLIMEV
                         QUEPEFAR
                         MIDGINTON
 
 8Clipboards : 40670 = X O X X      20451 = O X O X
                                   X X O O              O O X O
 
                     33590 = X O X O      51290 = X O O X
                                   X O X O              X O O O
 
                     56010 = X O O X      41691 = O X O O
                                   O O O O              O O O O
 
                     36268 = X X O X
                                   X X O X
 
 16Clipboard : 52296 = 2-4-7-8-A-B-E-F-G-H
                         59500 = 1-4-5-6-7-8-A-C-D-E-F-G
                         60422 = 1-3-4-7-8-A-B-G-H
                         3731 =  2-3-6-7-8-C-D-E-F-G
                         57156 = 1-2-3-4-6-7-8-B-C-D-G-H
                         52664 = 1-5-7-8-A-B-E-G-H
                         62988 = 5-6-A-C-E-F
                         15250 = 1-3-8-B-C-D-E-G-H
                         12526 = 1-2-3?-E-F-G
                         13423 = 2-3-5-6-A-B-C
 
 LEVEL 1
 =======
 Planet Name : TRAPHET
 Position    : 141W / 015N
 Enter code  : 1 - 3 - 2 - 4
 Comp. codes : CHATHAHAM
                         MIDSICTHASY
                         ELINSKAL
                         DELTEBEE
                         SCOSINK
                         RATGINAPE
 
 8Clipboards : 20928 = O X X X      32728 = O X X O
                                   O X X X              O O X X
 
                     39649 = X X X O      23288 = O X X O
                                   X X X O              O X X X
 
                     41691 = X O O O
                                   O O O O
 
 16Clipboard : 6928 = 1-3-4-5-A-D
                         10344 = 1-2-5-6-8-B-D-E-F-H
                         35337 = 1-2-3-4-5-6-A-B-C-D-E-F-H
                         13299 = 2-4-5-8-A-C-D-F-H
                         58201 = 1-5-6-A-B-C-E-G-H
                         994   = 2-5-6-7-8-D-G-H
                         16819 = 2-3-4-5-6-7-8-A-C-F-H
                         51905 = 1-2-8-A-B-D-E-F-
 
 LEVEL 2
 =======
 Planet Name : PHOOPEL
 Position    : 095W / 109S
 Enter code  : 1 - 2 - 3 - 4
 Comp. codes :  EXESS
                         VISIED
                         PHYINSDON
                         POCDERST
                         YULLTEING
                         POCOOMIDBERY
                         YULENEELING
 8Clipboards : 22811 = O O O O           14392 = X O X O
                                   O O X O                   O X O O
 
                     56646 = X X O O           60889 = X O O O
                                   O X X X                   X O X X
 
                     4090  = X X X O           23832 = X O X O
                                   X X O X                   O O O O
 
                     11833 = O O O O
                                   O X O O
 
 16Clipboard :  15099 = 1-3-8-G
                         37049 = 2-3-4-6-8-B-C-E
                         200  = 1-2-5-7-8-A-B-F-G
                         33651 = 2-3-5-6-8-C-D-F
                         60778 = 1-2-7-A-B-E-G-H
                         1086 = 3-5-6-7-8-A-C-E-F-H
                         879 = 1-2-3-4-7-A-C-D-E
                         21172 = 1-4-5-7-8-A
                         15628 = 1-2-3-4-7-A-C-F
 LEVEL 3
 =======
 Planet Name : SODCKET
 Position    : 096W / 112S
 Enter code  : 3 - 4 - 1 - 2
 Comp. codes :  SCOLTEPOCED
                         LAPLEFAR
                         DEESSYS
 
 8Clipboards : 6450 = O X X X       54989 = X O O O
                                  O X O X               O O X O
 
                     14869 = X O O X      38151 = X X O X
                                   O O X X              O O O O
 
                     23288 = O O X O      21949 = X O O O
                                   O X X X              X X O X
 
                     43030 = O X O O      6609 = X O X X
                                   X X O O             O X X X
 
 16Clipboard :  11969 = 1-2-3-8-A-B-D-F
                         26855 = 2-3-7-8-A-C-D-E-G-H
                         39695 = 1-8-A-D-E-F
                         14143 = 1-7-8-A-E
 
 LEVEL 4
 =======
 Planet Name : ZAITET
 Position    : 103E / 136N
 Enter code  : 1 - 4 - 2 - 3
 Comp. codes :  SCOLEBEE
                         DESKAL
                         QUEPELEINK
                         LAPSNEST
                         ELGINFAR
                         RATPEHAM
 
 8Clipboards : 9672 = X X O O       47909 = O O O X
                                  X X O O               X O X O
 
                         52470 = X O O O     3069  = O O O O
                                    X O O O             X X X X
 
                         25489 = O O X O     59006 = X O O X
                                    O X O X             X O X X
 
                         391   = O X O X     1571  = O X X O
                                    O O O X             O O O X
 
                         54286 = X O O X
                                    O X X X
 
 16Clipboard :  55461 = 1-4-5-8-C-D-F-H
                         13778 = 2-3-4-5-7-A-B-C-D
                         13388 = 4-5-6-7-8-A-B-D-E-F
                         38563 = 1-3-7-8-B-E
                         51033 = 1-3-5-6-8-B-C-G-H
                         26536 = 1-3-6-7-8-A-E-F
                         264   = 1-3-4-6-A-D-E-F-G
                         16234 = 1-3-6-7-8-A-B-G-H
                         49518 = 1-3-4-5-6-8-A-B-C
 
 LEVEL 5
 =======
 Planet Name : QUELUSOD
 Position    : 016W / 135N
 Enter code  : 1 - 2 - 3 - 4
 Comp. codes :  VISICST
                         CHAENEY
                         VISILAPBEE
                         CHANEELING
 
 8Clipboards : 34067 = X O X O      7312  = O X O X
                                   X X X X              X X O O
 
                         5973  = X X X O     45867 = O X O O
                                    O O O O             X O O X
 
                         63567 = X O O O     550   = O O O O
                                    X O O X             O O X X
 
                         18409 = X X O X     58688 = O X O X
                                    X X O X             O X X O
 
                         4249  = O O O O     40670 = O O O X
                                    O X X X             X X O O
 
                         18409 = X X O X     39967 = X O O O
                                    X X O X             O X X X
 
 16Clipboard :  50501 = 1-2-3-7-A-B-D-E-F-G
                         64041 = 3-4-5-7-A-C-D-E-F-G-H
                         23153 = 2-6-A-E-H
                         39391 = 3-5-7-8-A-G-H
                         22947 = 7-8-A-B
                         60287 = 1-2-3-4-6-7-8-A-D
                         27729 = 1-2-3-5-7-A-D-E-G
                         61451 = 4-5-7-8-A-B-C-G-H
                         33207 = 3-7-8-A-C-F-G
 
 LEVEL 6
 =======
 Planet Name : SALDET
 Position    : 093E / 152S
 Enter code  : 3 - 1 - 2 - 4
 Comp. codes :  PHYOOTON
                         LAPTHALUME
                         QUENESY
                         RUPINSSYS
 
 8Clipboards :  7789 = O X X X      19748 = X O X X
                                   X O X X              O X X X
 
                         38628 = X O X X     42009 = O X O X
                                    O X O X             O X X O
 
                        50746 = X X O O     47750 = X X X X
                                    X X X X             X O O O
 
                         32310 = ? ? ? ?     4090  = X X O O
                                    ? ? ? ?             X X O X
 
                         17388 = X O X O     38310 = X X X X
                                    X X X X             X X O O
 
                         15890 = X X O X     2910  = X X X O
                                    O O O X             X X O X
 
 16Clipboard :  62864 = 1-A-C-F-G
                         3412 = 3-A-B-C-F-H
                         62190 = 2-4-8-A-B-D-E-H
                         6872  = 1-2-5-8-A-D-H
                         45720 = 1-5-8-A-H
                         7733  = 1-5-6-8-B-D-E-G-H
                         17615 = 1-6-7-8-F
                         59128 = 3-4-6-7-A-D-G-H
                         11172 = 1-2-7-8-A-B-C-D-G
                         11557 = 2-7-8-B-D-E-F
                         13678 = 1-5-7-A-B-D-E
 
 LEVEL 7
 =======
 Planet Name : MIEUSIA
 Position    : 146E / 045N
 Enter code  : 1 - 3 - 2 - 4
 Comp. codes :  EXGINLEINK
                         EINSAPE
                         SCOTHAKAL
                         RUPGINBEE
 
 8Clipboards : 52529 = X O O O      20451 = X X O O
                                   X X O O              O O X O
 
                     35791 = X X X X      16208 = O O O X
                                   O O O O              X X X X
 
                     44369 = X O O O      63567 = X X X X
                                   O X X O              O O O X
 
                     9831  = X X X O
                                   O X X O
 
 16Clipboard :  31361 = 1-4-5-7-A-F
                         7358 = 1-8-B-E-F
                         26606 = 1-2-3-8-B-D-E-H
                         51803 = 1-2-5-6-8-A-C-D-E-F-G
                         8461 = 3-5-6-8-A-B-C-D-F-G
                         39559 = 1-7-8-A-B-E-H
                         49111 = 1-2-3-4-5-7-A-B-D-E-F
                         46857 = 3-5-6-8-A-C-D-F-H
                         16505 = 1-2-8-A-C-D-H
 
 LEVEL 8
 =======
 Planet Name : PASDET
 Position    : 008W / 023N
 Enter code  : 1 - 2 - 3 - 4
 Comp. codes :  ELCEPEXFAR
                         ELCEPST
                         VIINS
                         CHAESING
 
 8Clipboards : 57826 = X O O X      52629 = O O X O
                                   X O X X              O O X O
 
                     36971 = O X O X      21472 = X X X O
                                   O O O O              O O O O
 
                     45708 = X X O O      52947 = O X O O
                                   X O O X              X X O X
 
                     19748 = X X O X      47750 = X O X X
                                   O X X X              X O O O
 
                     27690 = X O X O      22652 = X X O O
                                   X X X O              O O O O
 
                     27690 = X O O O      31389 = O O X X
                                   O X X O              O O O X
 
 16Clipboard :  54223 = 4-8-B-C-E
                         48019 = 1-2-4-5-7-8-D-E-F-G
                         12660 = 1-3-5-6-7-8-A-C-E-F-G-H
                         7575  = 1-2-5-8-B-E-F
                         47118 = 3-8-A-B-D-G-H
                         48824 = 2-4-6-8-A-B-C-E-F-H
                         28947 = 3-4-7-8-D-E-F-G-H
                         60262 = 1-2-4-6-7-8-A-B-C-D-F-G-H
 
 LEVEL 9
 =======
 Planet Name : LEATOD
 Position    : 069E / 106N
 Enter code  : 4 - 2 - 1 - 4
 Comp. codes :  MIDSIINSKAL
                         PHYCEPSY
                         EXPELUME
 
 8Clipboards : 33590 = O O X X      42009 = X X X O
                                   O O X O              O X X O
 
                     65065 = X O O X      62387 = X O O O
                                   X X X X              X O O X
 
                     37289 = X X X O
                                   X X X O
 
 16Clipboard :  29476 = 2-3-5-8-C-D-E-G-H
                         53545 = 1-2-4-8-A-B-D-E-F-G-H
                         40451 = 1-2-4-6-A-D-G
                         16349 = 1-2-3-6-A-C-D-E-H
                         24203 = 1-2-4-6-8-A-C-G
                         53710 = 3-5-7-8-B-G-H
                         15422 = 3-4-6-7-8-B-F-H
                         47148 = 1-2-3-4-6-7-8-E-F-G
                           715 = 1-4-7-A-C-D-G
                         16480 = 8-B-E-H
                         14207 = 1-2-4-5-A-B-C-E-G
 
 SPACE STATION
 =============
 Position    : 023W / 008N
 Comp. codes :  SYSAPE
                         RUPPEKAL
                         YULNESOSY
                         EGINHAM
                         SCOOOFAR
 
 8Clipboards : 4952 = X O X X       26828 = X O O O
                                  X X O O               X O X X
 
                         13212 = X O O O     42009 = O X X O
                                    O X O O             O X X O
 
                         50269 = O X O X     18250 = X X X X
                                    O O X O             X X X O
 
                         12032 = X O X O     13371 = O O O X
                                    O X O O             X O X O
 
                         1412  = X O O X     50746 = X X X X
                                    O O X O             O X X X
 
                         34611 = O O O O     9672  = X O X X
                                    X O O O             O X O O
 
                         31548 = X O O O
                                    O O X X
 
 16Clipboard :  50320 = 4-6-7-8-A-B-F-G
                         7216  = 4-5-6-7-A-B-D-F-H
                         17507 = 4-7-8-D-H
                         55977 = 1-5-6-7-8-B-D-E-F-G
                         54160 = 1-2-3-4-A-B-F-G
                         47620 = 4-8-A-C-D-H
                         26126 = 2-6-7-8-A-D-E-G-H

Note: not all of these cheats has been tested.

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