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PC cheats > C > Civilization 3

 Cheats:

 100,000 gold and PW 
 Start a new game and enter "Leemur" as a leader name.


 Reveal entire map and resources 
 Save the game. Include the word "multi" in the saved game name. 
 Load the game you just saved. You now can now see the entire map and
 all resources.


 Easy gold 
 Offer a trade to another civilization (a technology or resource they do not have) 
 for an exorbitant amount of money. For example, coal for 2 followed by as many 
 zeros as can fit. Do this once per turn.


 Infinite gold 
 Note: This procedure involves editing a game file; create a backup copy of the file 
 before proceeding. Use a text editor to edit the "script.slc" file in 
 the "\ctp_data\default\gamedata" folder. Add the following lines to the file:

 trigger 'DOR_T_Give_Gold' when (IsHumanPlayer(g.player) && 
 (player.1.gold<=200000)) 
 { 
 AddGold(g.player,1000000); 
 } 


 Get hiscore:
 To get a very hi score without doing anything, go to the place you installed 
 Civ 3 and find "highscores.cv3"  and open it in notepad.
 Then type the info you need in this order:
 [Your Name],[Civ(0-16)],[Your Score},{Victory Type(1-8)],
 [Win/Loose(1=Win)]
 
 Useful hints:
 
 When your research has 1 turn left go into the domestic 
 adviser and start lowering research untill the 1 turn 
 turns into 2 turns then set it back up to 1 turn. In 
 the middle to late states of the game I can lower my 
 research bar by 30 to 60 percent and still be able to 
 complete the research in 1 turn while also getting a 
 lot of cash during that turn, as much as 500 to 800 
 cash for 1 turn for me in the middle to late stages 
 of the game.
 
 Also with the Research bar when you first start a research 
 some seem to have a minimum requirement of turns. even if 
 you could get them done sooner i've noticed several take 
 like 4 turns or 6 turns... so if you have the research 
 set up very high, at the start of the program go into 
 the adviser and start lowering the research bar untill 
 your turn to complete changes then you have found the 
 optimum setting for research for that advance. doing this 
 gets the most out of research while giveing you the most 
 cash back. although If your expences are running high 
 this doesn't help that much if you want to keep your 
 account balance in the black.
 
 
 Useful hints:
 When I got the game I started playing at Diety Level 
 (thinking that since I am so good at Civ2, I should 
 be fine in Civ3). Ah, to my suprise while I had maybe 
 3 cities the computer players (16 of 'em) had 10+. 
 I do not know how they get their settlers so fast. 
 Anyways I shamefully went down to Regent difficulty. 
 
 Now that I have played a couple of games (never actually 
 finished one, just restarted a couple of times once I 
 started beating the computer...) I can say a few things:
 
 1. Expansion is the KEY to winning the game or dominating 
 the game 2. It is very wise to BUY technologies from the 
 computer, or offer your extra resources for the 20 turn 
 period. This will get you cought up with the technology 
 tree, i.e. lets say I go for monarchy right away, this 
 means I will neglect 'the wheel' and 'horseback riding' 
 and I would buy these then. 3. Always have a 'MODERN' 
 army ready to defend/attack
 
 Resources:
 1. It is quite alright for you to have 1 of each type 
 of resource, that is all you need. The more you have 
 the better since you can use these for trading (luxury 
 ones being most valuable, I found) 2. Do not stress if 
 you have no strategic resources in the beginning, you 
 can still build basic def/att units. You can always 
 trade for strategic resources or even better you can 
 make surgical strikes to capture these strategic resources.
 
 Attacking:
 1. I found that Horsemen are the best unit in the beginning. 
 Mobility is very important and the fact that a Horsemen will 
 retreat out of combat allows you to save it (i.e. retreat 
 with it to town and rest it to full health). In short: 
 Horsemen are the most efficient unit at start
 
 example: I had a fight with the Germans who had Iron 
 (i did not) and built 10+ swordsmen. I defeated them 
 with my horsemen. Then ended up conquering most of their 
 cities. They bought peace finally...by surrending 3 of 
 their cities on the barganing table :) 
 
 2. Concentrate your attacks just like the computer
 
 3. Computer has usually 2 defenders in town if Despotism, 
 3 if Monarchy, 2 for Republic/Democracy and 3 for Communism. 
 Why? For despotism/monarchy/communism this is the number of 
 units that help with happiness of the city, more than this 
 is cost.
 
 Defending:
 1. Always have attacking units in your border cities. 
 The computer attacks in a bunch of stacked units. Having 
 attacking units in your town allows you to destroy a few 
 before they strike at you and the sweetness of it is that 
 since the units are stacked up your attacking unit does 
 not leave town. So a good def/att stats are good (like the 
 Roman Legion, or Babylonian Bowman, or later on the 
 Musketmen) Remember: BEST DEFENCE IS A GOOD OFFENCE 2. 
 All your border cities less than 7 must have Walls and at 
 least 3 spearmen/pikemen 
 
 Strategy for attacking:
 1. Surgical and well thought out strikes are most damaging 
 to your opponent. Best is to conquer or raze towns which 
 have thier Strategic Resources or to pillage ROADS leading 
 to the Strategic Resources. This will hamper their ability 
 to produce units that require that resource. 2. If you are 
 bent on conquest: keep the pressure up and do not falter.

Note: not all of these cheats has been tested.

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